/*
 * Redfish OAPI specification
 *
 * Partial Redfish OAPI specification for a limited client
 *
 * API version: 0.0.1
 */

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package client

import (
	"encoding/json"
)

// MemorySummary struct for MemorySummary
type MemorySummary struct {
	TotalSystemMemoryGiB NullableFloat32 `json:"TotalSystemMemoryGiB,omitempty"`
	TotalSystemPersistentMemoryGiB NullableFloat32 `json:"TotalSystemPersistentMemoryGiB,omitempty"`
	Status *Status `json:"Status,omitempty"`
}

// NewMemorySummary instantiates a new MemorySummary object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMemorySummary() *MemorySummary {
	this := MemorySummary{}
	return &this
}

// NewMemorySummaryWithDefaults instantiates a new MemorySummary object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMemorySummaryWithDefaults() *MemorySummary {
	this := MemorySummary{}
	return &this
}

// GetTotalSystemMemoryGiB returns the TotalSystemMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *MemorySummary) GetTotalSystemMemoryGiB() float32 {
	if o == nil || o.TotalSystemMemoryGiB.Get() == nil {
		var ret float32
		return ret
	}
	return *o.TotalSystemMemoryGiB.Get()
}

// GetTotalSystemMemoryGiBOk returns a tuple with the TotalSystemMemoryGiB field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MemorySummary) GetTotalSystemMemoryGiBOk() (*float32, bool) {
	if o == nil  {
		return nil, false
	}
	return o.TotalSystemMemoryGiB.Get(), o.TotalSystemMemoryGiB.IsSet()
}

// HasTotalSystemMemoryGiB returns a boolean if a field has been set.
func (o *MemorySummary) HasTotalSystemMemoryGiB() bool {
	if o != nil && o.TotalSystemMemoryGiB.IsSet() {
		return true
	}

	return false
}

// SetTotalSystemMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemMemoryGiB field.
func (o *MemorySummary) SetTotalSystemMemoryGiB(v float32) {
	o.TotalSystemMemoryGiB.Set(&v)
}
// SetTotalSystemMemoryGiBNil sets the value for TotalSystemMemoryGiB to be an explicit nil
func (o *MemorySummary) SetTotalSystemMemoryGiBNil() {
	o.TotalSystemMemoryGiB.Set(nil)
}

// UnsetTotalSystemMemoryGiB ensures that no value is present for TotalSystemMemoryGiB, not even an explicit nil
func (o *MemorySummary) UnsetTotalSystemMemoryGiB() {
	o.TotalSystemMemoryGiB.Unset()
}

// GetTotalSystemPersistentMemoryGiB returns the TotalSystemPersistentMemoryGiB field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *MemorySummary) GetTotalSystemPersistentMemoryGiB() float32 {
	if o == nil || o.TotalSystemPersistentMemoryGiB.Get() == nil {
		var ret float32
		return ret
	}
	return *o.TotalSystemPersistentMemoryGiB.Get()
}

// GetTotalSystemPersistentMemoryGiBOk returns a tuple with the TotalSystemPersistentMemoryGiB field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MemorySummary) GetTotalSystemPersistentMemoryGiBOk() (*float32, bool) {
	if o == nil  {
		return nil, false
	}
	return o.TotalSystemPersistentMemoryGiB.Get(), o.TotalSystemPersistentMemoryGiB.IsSet()
}

// HasTotalSystemPersistentMemoryGiB returns a boolean if a field has been set.
func (o *MemorySummary) HasTotalSystemPersistentMemoryGiB() bool {
	if o != nil && o.TotalSystemPersistentMemoryGiB.IsSet() {
		return true
	}

	return false
}

// SetTotalSystemPersistentMemoryGiB gets a reference to the given NullableFloat32 and assigns it to the TotalSystemPersistentMemoryGiB field.
func (o *MemorySummary) SetTotalSystemPersistentMemoryGiB(v float32) {
	o.TotalSystemPersistentMemoryGiB.Set(&v)
}
// SetTotalSystemPersistentMemoryGiBNil sets the value for TotalSystemPersistentMemoryGiB to be an explicit nil
func (o *MemorySummary) SetTotalSystemPersistentMemoryGiBNil() {
	o.TotalSystemPersistentMemoryGiB.Set(nil)
}

// UnsetTotalSystemPersistentMemoryGiB ensures that no value is present for TotalSystemPersistentMemoryGiB, not even an explicit nil
func (o *MemorySummary) UnsetTotalSystemPersistentMemoryGiB() {
	o.TotalSystemPersistentMemoryGiB.Unset()
}

// GetStatus returns the Status field value if set, zero value otherwise.
func (o *MemorySummary) GetStatus() Status {
	if o == nil || o.Status == nil {
		var ret Status
		return ret
	}
	return *o.Status
}

// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MemorySummary) GetStatusOk() (*Status, bool) {
	if o == nil || o.Status == nil {
		return nil, false
	}
	return o.Status, true
}

// HasStatus returns a boolean if a field has been set.
func (o *MemorySummary) HasStatus() bool {
	if o != nil && o.Status != nil {
		return true
	}

	return false
}

// SetStatus gets a reference to the given Status and assigns it to the Status field.
func (o *MemorySummary) SetStatus(v Status) {
	o.Status = &v
}

func (o MemorySummary) MarshalJSON() ([]byte, error) {
	toSerialize := map[string]interface{}{}
	if o.TotalSystemMemoryGiB.IsSet() {
		toSerialize["TotalSystemMemoryGiB"] = o.TotalSystemMemoryGiB.Get()
	}
	if o.TotalSystemPersistentMemoryGiB.IsSet() {
		toSerialize["TotalSystemPersistentMemoryGiB"] = o.TotalSystemPersistentMemoryGiB.Get()
	}
	if o.Status != nil {
		toSerialize["Status"] = o.Status
	}
	return json.Marshal(toSerialize)
}

type NullableMemorySummary struct {
	value *MemorySummary
	isSet bool
}

func (v NullableMemorySummary) Get() *MemorySummary {
	return v.value
}

func (v *NullableMemorySummary) Set(val *MemorySummary) {
	v.value = val
	v.isSet = true
}

func (v NullableMemorySummary) IsSet() bool {
	return v.isSet
}

func (v *NullableMemorySummary) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableMemorySummary(val *MemorySummary) *NullableMemorySummary {
	return &NullableMemorySummary{value: val, isSet: true}
}

func (v NullableMemorySummary) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableMemorySummary) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}